The input_files package#
Summary#
Provides a way to interact with Speos BSDF file. |
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Provides the Speos |
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Models Speos fluorescent pigment files and pigment data in material files. |
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Provides the Speos |
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Provides the Speos |
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Provides the Speos |
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Provides the Speos |
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Provides the Speos |
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Provides a way to interact with the Speos 3D Texture mapping files. |
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Base class for the Speos input files that PySpeos reads and writes locally. |
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Base class for the line-oriented text formats of Speos. |
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BSDF - Bidirectional scattering distribution function. |
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Super class for all BSDF datamodels. |
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Class to store a BxDF data point. |
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Class to facilitate Specular interpolation enhancement. |
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BSDF - Bidirectional scattering distribution function. |
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Speos |
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Coating response at one angle of incidence and one wavelength. |
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A dye entry in the fluorescence table of a material file. |
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Speos |
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Refractive indices of a birefringent material along its three axes. |
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Dispersion of a birefringent material given by the Kettler-Helmholtz coefficients. |
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Dispersion of a birefringent material given by the Sellmeier coefficients. |
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Dispersion of a volume material given by its index and its Abbe number. |
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Dispersion of a volume material given by an explicit index curve. |
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Speos |
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Dispersion of a glass given by the Kettler-Helmholtz coefficients. |
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Dispersion of a metal given by its complex refractive index. |
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Dispersion of a volume material given by the Sellmeier coefficients. |
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Double Henyey-Greenstein scattering phase function. |
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Gegenbauer scattering phase function. |
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Henyey-Greenstein scattering phase function. |
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Scattering phase function given as a scattering efficiency per angle. |
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Single ray of a Speos ray file. |
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Speos ray file, holding the rays emitted by a measured or simulated source. |
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Speos |
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Scattering contributions of a surface at one angle of incidence and one wavelength. |
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Speos |
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Speos |
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Speos |
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Placement of one pattern of a Speos 3D Texture. |
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Classify a birefringent material as negative uniaxial, positive uniaxial, or biaxial. |
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Select the volume material flavor. |
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Selects whether the surface scatters reflected light, transmitted light, or both. |
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Create an anisotropic bsdf from anisotropic bsdf files. |
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Create a bsdf180 from 2 bsdf. |
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Create a brdf from multiple bsdf. |
Description#
Speos input file formats and BSDF tools.
Most file-format classes in this package read and write files locally without a Speos gRPC connection. The BSDF models and builders are an exception: importing, exporting, editing, interpolating, and generating BSDF data requires a live Speos gRPC connection. Each module covers a file format or a related set of input-file operations.
Local file-format models use explicit constructors and properties that validate assignments
before storing data. List properties return copied containers; nested model objects remain
shared and editable through their setters. Empty collections support staged construction,
while validate() and save() require complete data.
Use MaterialType to select the volume material model. Use MaterialOpticalClass
to classify a birefringent material as negative uniaxial, positive uniaxial, or biaxial.
Use FluorescentPigmentFile and FluorescentPigment to add dye data to a fluorescent
material.
Use SimpleScatteringMode to select which side of a surface scatters light.